게임 정보
This is a story-driven, narrative adventure game with a strong focus on story and atmosphere.
Synopsys: A man becomes a ghost after a deadly accident. Full of regrets, he will stay alongside his wife, who cannot see him, and protect her all her life from an unknown evil, sharing her best and worst moments. So close yet so far.
Will he find a way to talk to her again?
A story-driven experience full of emotions and poetry.
A game made by a single person (wish me luck!).
- Combat: An original turn-based combat system where the player must discover secrets about each enemy to progress in the game.
- Strategy: Limited time combats, so the player must be quick to decide which attack to use next.
- Exploration: Find hidden secrets everywhere to unlock lore elements and earn rewards.
- RPG: Earn XP to increase your level.
Explore dark places, as an unknown evil spreads throughout the land.
Find hidden lore elements everywhere.
Various carefully crafted environments.
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Key Features
- Strong focus on story and ambiance to give the best experience possible.
- RPG elements that balance story and gameplay.
- Detailed and colorful pixel-art.
- Beautiful soundtrack that closely ties to the story.
- A mysterious talking skull, certainly not inspired by another game.
Game made using the Godot game engine.
No Generative AI
Everything in this game (story, images, music, code...) is made by a human WITHOUT the use of any AI.However, one illustration in the demo is made using AI. It is only a placeholder that will either be removed in the final version of the game or replaced with an image made by a human artist.
No asset flip
All the images are created for this game. Some of them are derivate works. Please see the credits.Music credit for the trailer
Keys of Moon (Serjo De Lua) - Gentle feelings. Listen to his music on SoundCloud or YouTube.